Ideas that players would like to see in the game.
Iff you think you got something that would be nice and could work, place it here
Marcel van der Meer says:
09/04/2015 20:46:22
I had an idea off a stockmarket for company's.
Each players can place 40% off his company on the stockmarket.
The stockshare will be from your building total, not cash.
So.. you have 200M worth of buildings and need money.. just place 10% of your stocks on the market and get 20M as the get sold.
Another player can buy stocks and keep those as an investment, to sell them later with loss or profit to the stockmarket again.
Eoin Finnegan says:
09/04/2015 21:07:57
Really like this idea. Works well in other games like this
Mark says:
09/05/2015 14:00:16
We were thinking about this, but we need first to make the game economy well balanced. We think that rich players can buy companies from newbies and it can produce some problems.
After we solve economy, we will focus on this.
Mark
Marcel van der Meer says:
09/04/2015 20:49:41
Auctoin.
Players that stopped the game, still having buildings everywhere.
Lets place those in an auction for say.. 24 hours.
this way this buildings will be usefull again and dont we all like auctions ?
Maybe even online players can place buildings in auction and gamble to make more profit
Mark says:
09/05/2015 13:54:54
Hi Marcel,
this is in our plan and it will be implemented in few weeks.
Thanks for message.
Mark
Marcel van der Meer says:
09/05/2015 13:23:03
Metro
We know in the future trains and plains will come.. but with some cities it will be a problem to place railroads because city is full with buildings.. not sure how the developers wanna do this , but maybe only built railroads in new cities.
Metro would be a good option for the fully build cities , couse the railroad is underground and the stations would only need 1 square above ground.
Not sure iff this is difficult to adjust in the game, but its just another idea ;)
Mark says:
09/05/2015 14:02:52
We will first make bus system improvement. We want to add special bus stops. One that can be placed directly on road and one bigger. And we want to add fuel requirement for buses and trucks.
I like the Metro idea, we have it in our todo list. But there are more things with higher priority, so we will make them first. But yes, we will add metro for sure :)
Mark
Marcel van der Meer says:
09/05/2015 15:09:39
Rankings
It would be nice to split some rankings..or add some..
ranking for cash
ranking for transport
ranking for total building value ( what i would really like to see)
ranking for.. ?
anyone got more ideas ?
Mark says:
10/20/2015 12:56:16
Hi Marcel,
we will implement this:
- ranking for cash
- ranking for transport
- ranking for total building value
We will create new tab called Statistics in menu List of investors. Everybody will see top 5 players and his position in rankings.
Have a nice day,
Mark
Marcel van der Meer says:
10/20/2015 21:42:03
great !
Crown Investment says:
09/09/2015 16:22:39
Love this kind of game :)
Some ideas...How bout specialized building that can increase LI, like Schools, Church etc...And maybe buildings should have like LI combinations, like placing too much of the same building in one place should have a minus LI on the structures... Lets say a balance in property building and business building should be nice, like apartments near school and a market and church should have a higher LI while if it is near factories negative LI...sorry for the bad English but this is just my ideas for the game and thanks for taking time to read
Marcel van der Meer says:
09/09/2015 16:26:56
I know in the future there will be buildings that will increase LI.
Iff you place production buildings, it wont increase LI, so nut sure iff thats what you mean.
I think that adding index for having happy citizen will make the game look more like sim city
The Evil Guy From Heaven says:
09/19/2015 10:39:57
This is my suggestion.
Trying to build the "exchange market" for grand opening auction.
The purpose of exchange is to bring the buyer and the seller to come in the market.
It is like the trading floor where people are buying and selling to fullfill their willing.
Different product must have the different exhange specifcally.
The example is almost same like the stock market and modern market.
I hope developer can develop the "market depth" where contain the information like
1) limit buy order
2) limit sell order
3) market order
In the present of depth, people can put their order currently with the "current market price".
i hope developer can study about modern market that involve with visualization of market depth.
Everyone love auction.
This advantage can give huge information to player about market price.
If any happen to market. Developer act like interbank to intervene any crash in market.
I know it is complex. But it is really helpful to control market price.
Thanks
dm
Marcel van der Meer says:
09/21/2015 23:19:12
better use of HeadQuearter
now the HQ is only for show
so.. give it a bonus.. every of your own buildings in an area of 100 blocks get more index..more income or something like that.. so people can place it where they think it would be helpfull
Mark says:
10/14/2015 13:57:26
Very good idea, we will implement it. I think best influence is higher Location index for near buildings. But only for buildings from the same company. So it will have not influence on other companies.
Thanks.
Maxim Bolduc says:
10/10/2015 19:07:51
1. Suggestion
Exportable data:
If you’re like me and like to have a lot of stats over your daily progresses, it would be great to have an option to export data to something like excel. It would allow to better isolate good invests, calculate the ROI of our buildings, and many other useful stats about a company. The daily summary is good, but it lacks a little bit of information for me.
Trending
Have a chart or simply an average of the latest prices a building was sold for
Sell to recommended price
An option to make shops sell to the recommended price automatically
2. Fix
Map freeze
When I click on the map, after some time (which seem to coincide with doing something on another page or simply moving my mouse over the map when I have a building which I want to place to build), the left click option doesn’t work anymore. I have to reload the page.
Long loading time
The map objects and some images/scripts are often long to load on Facebook. Would be great to have them in sprites to reduce the amount of requests made. Facebook already does a lot. Browser limits the number of concurrent requests which makes initial load time quite long. Bundling the scripts could also greatly help. Otherwise, the page load time is decent, they’re just too numerous.
Mark says:
10/24/2015 00:24:42
Hi Maxim,
thanks for your message, I know you are writing with Jessica about export and translations. Now I just say that I like the export and we will add it to game.
Sell to recommended price
- we have this feature ready, we need to test it and it will be released soon (not in next game update, later)
Map freeze
- we will focus on that. I see some unidentified errors in logs, so maybe this is the reason. We will check it. Thanks.
Long loading time
- hope this problem is solved after server upgrade. I see the pages loading times and it is much better now. I am not saying it can not be improved, we will continue with optimization.
Thanks and see you later :)
Mark
Maxim Bolduc says:
10/24/2015 03:10:05
Hi Mark,
Thanks for your response.
For the loading time, it is prety much all fixed with the new server. Makes the game a thousand times better!
I searched and did a bunch of tests using a little 2D perspective map project I did a few years back, and the exact same problem happened when I mooved outside of the map canva with a an item being selected. This inverted the left click and the "hold pressed". Not sure if it applies to the way you built the map, but it is the closest symptom I could get to by simulating without the rest of the code.
Translation is near done. The first 2200 entries were quite easy, The rest is a little more complicated because there is no contexts. French is a lot about conjugaison and sentence context. Will do what I can with it, but I believe that there will be quite a few adjustments to syntax/grammar to do once the rougth is done.
Keep up the great work!
Maxim Bolduc
Eniola says:
01/15/2016 16:14:38
On the building screen under bus stops can you add "People Capacity Max" so we can see the level of each bus stop?
Also being able to see the daily "average hours at max people" would be helpful in finding bus stops that need to be upgraded. This could be a premium feature.
Mark says:
01/15/2016 16:27:07
Hi Eniola,
we will add the information about bus stop capacity, no problem. It will be added in next game update.
The information "average hours at max people" is currently too complicated to get, so we will add this later.
Thanks.
Have a nice day,
Mark
Eniola says:
01/21/2016 02:30:26
Thanks for responding and adding
François Acrmnt says:
01/20/2016 13:41:31
hi,
in further level, construction cost much energy. The max energy to use is 100 when building or research need many thousands.
Please add a -500 or -1000 energy (or even plus) to use
French player I prefer play in english ... the french translate isn't very good :'(
Mark says:
01/20/2016 13:50:35
Hi,
no problem, we will add -500 and -1000 energy. It will be added in next game update.
The french version is not good translated or sometimes it does not fit to boxes? Please tell us more information, so we can improve it.
Thank you,
Mark
François Acrmnt says:
01/21/2016 11:57:49
For example in the bonus task today :
--
Jour des femmes.
Demain est la journée Women's. Fleuristes besoin beaucoup de fleurs. Livrer 15 des morceaux de fleurs
--
Better translate in :
Journée de la Femme
Demain est la journée de la Femme. Les fleuristes vont avoir besoin de beaucoup de fleurs. Livrez 15 fleurs.
---
Exploration borehole not translated (zone de sondage ; carriere d'exploration ; puit de forage, ....)
In the expl. Borehole window :
- Oil translate in Huile wich is the correct translation but I think Pétrole is better and much understand.
- The research button : Rechercher + flash do not fit correctly in the button (replace "Rechercher" by "Sonder")
In farm or industry window, when production is choosen, we have (1en 06:52) for example. A space is needed between the number and "en" to have (1 en 06:52)
I don't look everywhere and the work already done is a great job by the actual translator and the wole team.
thanks
Maxim Bolduc says:
01/25/2016 00:08:19
Hi François,
I'll do these modifications.
Thing is I can't do daily tasks anymore, so it's not always easy t figure out these things.
For the Oil, I rather keep it as "Huile" that way. At least, in Quebec that's the way we use it.
I'll do the other fixes,
Thanks
Maxim Bolduc
Maxim Bolduc says:
01/21/2016 11:55:26
Hi Fran]ois,
The French translation is good so far. There is a few known display problems like for the energy dropdown which isn't usable and the restart menu that is not visible. It should be fixed in next update.
If there is something else you find about it, I'd like you to make me a little list so I can look at it and try to fix it.
Been playing in french for quite some times now and everything but the 2 things I mentioned is working well so far :)
Ideas that players would like to see in the game.
Iff you think you got something that would be nice and could work, place it here
I had an idea off a stockmarket for company's.
Each players can place 40% off his company on the stockmarket.
The stockshare will be from your building total, not cash.
So.. you have 200M worth of buildings and need money.. just place 10% of your stocks on the market and get 20M as the get sold.
Another player can buy stocks and keep those as an investment, to sell them later with loss or profit to the stockmarket again.
Really like this idea. Works well in other games like this
We were thinking about this, but we need first to make the game economy well balanced. We think that rich players can buy companies from newbies and it can produce some problems.
After we solve economy, we will focus on this.
Mark
Auctoin.
Players that stopped the game, still having buildings everywhere.
Lets place those in an auction for say.. 24 hours.
this way this buildings will be usefull again and dont we all like auctions ?
Maybe even online players can place buildings in auction and gamble to make more profit
Hi Marcel,
this is in our plan and it will be implemented in few weeks.
Thanks for message.
Mark
Metro
We know in the future trains and plains will come.. but with some cities it will be a problem to place railroads because city is full with buildings.. not sure how the developers wanna do this , but maybe only built railroads in new cities.
Metro would be a good option for the fully build cities , couse the railroad is underground and the stations would only need 1 square above ground.
Not sure iff this is difficult to adjust in the game, but its just another idea ;)
We will first make bus system improvement. We want to add special bus stops. One that can be placed directly on road and one bigger. And we want to add fuel requirement for buses and trucks.
I like the Metro idea, we have it in our todo list. But there are more things with higher priority, so we will make them first. But yes, we will add metro for sure :)
Mark
Rankings
It would be nice to split some rankings..or add some..
ranking for cash
ranking for transport
ranking for total building value ( what i would really like to see)
ranking for.. ?
anyone got more ideas ?
Hi Marcel,
we will implement this:
- ranking for cash
- ranking for transport
- ranking for total building value
We will create new tab called Statistics in menu List of investors. Everybody will see top 5 players and his position in rankings.
Have a nice day,
Mark
great !
Love this kind of game :)
Some ideas...How bout specialized building that can increase LI, like Schools, Church etc...And maybe buildings should have like LI combinations, like placing too much of the same building in one place should have a minus LI on the structures... Lets say a balance in property building and business building should be nice, like apartments near school and a market and church should have a higher LI while if it is near factories negative LI...sorry for the bad English but this is just my ideas for the game and thanks for taking time to read
I know in the future there will be buildings that will increase LI.
Iff you place production buildings, it wont increase LI, so nut sure iff thats what you mean.
I think that adding index for having happy citizen will make the game look more like sim city
This is my suggestion.
Trying to build the "exchange market" for grand opening auction.
The purpose of exchange is to bring the buyer and the seller to come in the market.
It is like the trading floor where people are buying and selling to fullfill their willing.
Different product must have the different exhange specifcally.
The example is almost same like the stock market and modern market.
I hope developer can develop the "market depth" where contain the information like
1) limit buy order
2) limit sell order
3) market order
In the present of depth, people can put their order currently with the "current market price".
i hope developer can study about modern market that involve with visualization of market depth.
Everyone love auction.
This advantage can give huge information to player about market price.
If any happen to market. Developer act like interbank to intervene any crash in market.
I know it is complex. But it is really helpful to control market price.
Thanks
dm
better use of HeadQuearter
now the HQ is only for show
so.. give it a bonus.. every of your own buildings in an area of 100 blocks get more index..more income or something like that.. so people can place it where they think it would be helpfull
Very good idea, we will implement it. I think best influence is higher Location index for near buildings. But only for buildings from the same company. So it will have not influence on other companies.
Thanks.
1. Suggestion
Exportable data:
If you’re like me and like to have a lot of stats over your daily progresses, it would be great to have an option to export data to something like excel. It would allow to better isolate good invests, calculate the ROI of our buildings, and many other useful stats about a company. The daily summary is good, but it lacks a little bit of information for me.
Trending
Have a chart or simply an average of the latest prices a building was sold for
Sell to recommended price
An option to make shops sell to the recommended price automatically
2. Fix
Map freeze
When I click on the map, after some time (which seem to coincide with doing something on another page or simply moving my mouse over the map when I have a building which I want to place to build), the left click option doesn’t work anymore. I have to reload the page.
Long loading time
The map objects and some images/scripts are often long to load on Facebook. Would be great to have them in sprites to reduce the amount of requests made. Facebook already does a lot. Browser limits the number of concurrent requests which makes initial load time quite long. Bundling the scripts could also greatly help. Otherwise, the page load time is decent, they’re just too numerous.
Hi Maxim,
thanks for your message, I know you are writing with Jessica about export and translations. Now I just say that I like the export and we will add it to game.
Sell to recommended price
- we have this feature ready, we need to test it and it will be released soon (not in next game update, later)
Map freeze
- we will focus on that. I see some unidentified errors in logs, so maybe this is the reason. We will check it. Thanks.
Long loading time
- hope this problem is solved after server upgrade. I see the pages loading times and it is much better now. I am not saying it can not be improved, we will continue with optimization.
Thanks and see you later :)
Mark
Hi Mark,
Thanks for your response.
For the loading time, it is prety much all fixed with the new server. Makes the game a thousand times better!
I searched and did a bunch of tests using a little 2D perspective map project I did a few years back, and the exact same problem happened when I mooved outside of the map canva with a an item being selected. This inverted the left click and the "hold pressed". Not sure if it applies to the way you built the map, but it is the closest symptom I could get to by simulating without the rest of the code.
Translation is near done. The first 2200 entries were quite easy, The rest is a little more complicated because there is no contexts. French is a lot about conjugaison and sentence context. Will do what I can with it, but I believe that there will be quite a few adjustments to syntax/grammar to do once the rougth is done.
Keep up the great work!
Maxim Bolduc
On the building screen under bus stops can you add "People Capacity Max" so we can see the level of each bus stop?
Also being able to see the daily "average hours at max people" would be helpful in finding bus stops that need to be upgraded. This could be a premium feature.
Hi Eniola,
we will add the information about bus stop capacity, no problem. It will be added in next game update.
The information "average hours at max people" is currently too complicated to get, so we will add this later.
Thanks.
Have a nice day,
Mark
Thanks for responding and adding
hi,
in further level, construction cost much energy. The max energy to use is 100 when building or research need many thousands.
Please add a -500 or -1000 energy (or even plus) to use
French player I prefer play in english ... the french translate isn't very good :'(
Hi,
no problem, we will add -500 and -1000 energy. It will be added in next game update.
The french version is not good translated or sometimes it does not fit to boxes? Please tell us more information, so we can improve it.
Thank you,
Mark
For example in the bonus task today :
--
Jour des femmes.
Demain est la journée Women's. Fleuristes besoin beaucoup de fleurs. Livrer 15 des morceaux de fleurs
--
Better translate in :
Journée de la Femme
Demain est la journée de la Femme. Les fleuristes vont avoir besoin de beaucoup de fleurs. Livrez 15 fleurs.
---
Exploration borehole not translated (zone de sondage ; carriere d'exploration ; puit de forage, ....)
In the expl. Borehole window :
- Oil translate in Huile wich is the correct translation but I think Pétrole is better and much understand.
- The research button : Rechercher + flash do not fit correctly in the button (replace "Rechercher" by "Sonder")
In farm or industry window, when production is choosen, we have (1en 06:52) for example. A space is needed between the number and "en" to have (1 en 06:52)
I don't look everywhere and the work already done is a great job by the actual translator and the wole team.
thanks
Hi François,
I'll do these modifications.
Thing is I can't do daily tasks anymore, so it's not always easy t figure out these things.
For the Oil, I rather keep it as "Huile" that way. At least, in Quebec that's the way we use it.
I'll do the other fixes,
Thanks
Maxim Bolduc
Hi Fran]ois,
The French translation is good so far. There is a few known display problems like for the energy dropdown which isn't usable and the restart menu that is not visible. It should be fixed in next update.
If there is something else you find about it, I'd like you to make me a little list so I can look at it and try to fix it.
Been playing in french for quite some times now and everything but the 2 things I mentioned is working well so far :)
Thank you,
Maxim Bolduc