12 changes
We have added to game few improvements:
1. List of cities - we added new checkbox, which will filter the cities and show only cities where players have buildings
2. The minimum offer for the building - the minimum offer will be half of building construction price. No more $ 1 offers.
3. History of financial balance - it is possible to see financial balance for more days. With premium package for all days.
4. Financial balance - Buying / Selling Products - we added this statistics to financial balance.
5. Factory - missing products. If somebody is producing Bread in factory and has no Flour on warehouse, there will be shown icon of Flour. Players do not need to go to product structure to find out which product is missing.
6. Items market - we ordered all items on market from cheapest to the most expensive.
7. Location Index Map - we added description for LI map icon in top right corner and little bit changed the colors on map
8. Mail - Players can attach pictures in messages
9. Facebook gifts - there was a bug, new Facebook friends can not send gifts in same cases
10. Employees description - in the list of employees everybody can see, where the employee can be assigned
11. Page My company / Rent - the price was saved only for buildings in current city. Now it is globally for buildings in all cities.
12. Company restart - In same cases Facebook did not give us rights to users emails, so they had problem to restart the company. It is fixed now.
Have a nice evening,
Mark
1. List of cities - we added new checkbox, which will filter the cities and show only cities where players have buildings
2. The minimum offer for the building - the minimum offer will be half of building construction price. No more $ 1 offers.
3. History of financial balance - it is possible to see financial balance for more days. With premium package for all days.
4. Financial balance - Buying / Selling Products - we added this statistics to financial balance.
5. Factory - missing products. If somebody is producing Bread in factory and has no Flour on warehouse, there will be shown icon of Flour. Players do not need to go to product structure to find out which product is missing.
6. Items market - we ordered all items on market from cheapest to the most expensive.
7. Location Index Map - we added description for LI map icon in top right corner and little bit changed the colors on map
8. Mail - Players can attach pictures in messages
9. Facebook gifts - there was a bug, new Facebook friends can not send gifts in same cases
10. Employees description - in the list of employees everybody can see, where the employee can be assigned
11. Page My company / Rent - the price was saved only for buildings in current city. Now it is globally for buildings in all cities.
12. Company restart - In same cases Facebook did not give us rights to users emails, so they had problem to restart the company. It is fixed now.
Have a nice evening,
Mark
Nice fixes and additions, Something i'd like you to consider is allowing us more then 2 Market selling slots... ideally upto 5.
The 1 Coin per extra Market sale is very bad and not a good wya to do it IMO... if you want to charge for it, maybe make it X amount of Coin to Unlocks 1 slot, then X amount more for a 2nd slot and so on, This Much better method and i would pay for that if we must, but 1 Coin per extra sale...thats stupid.
Hi Carl,
I like that. We want that people are trading and cooperating so we will change it. I am not sure about 5 free slots, we have to analyze that, but we will increase the number for sure.
I saw in one other game, that players can choose to pay for additional slots with coins or money. Maybe this will be good idea, we have to analyze that :) What do you think about this?
Mark
Coins or In-game money works yes. If you dont want to go for 5 free slots (which i can understand) then i would suggest the option i suggested where players can buy the slots (permanently). We can keep the 2 slots we have now, and what you can do (for example) is for a 3rd, we pay maybe $1,000,000 or 5 Coins, for a 4th slot 5,000,000 or 10 Coins. for a 5th, 20,000,000 and maybe 15 Coins and keep escalating to maybe 10 Slots total? This way Paying and/or established players can better take advantage of the Market system...
You want to make sure though the coin costs isn't too high though, or no one (including me) will be willing to pay for it and it'd just make people think it's a money grab only... making a High In-game money cost though allows players to achieve these slots without having to pay making the system seem not so bad. If you go upto 10 for this, after 5, you could make form 6-10 Coin only.
I like the permanent slot. Very good idea Carl. We will do it. Thank you.
First , great game. I've been looking for a game like this for a while and glad it's here.
Now my comments.
- I would love it if there was a way for me to see what stores are selling what products.
- Bus. How do routes work? Does the bus go back to the first stop once it reaches the end (1,2,3,1,2,3) or does it go in reverse (1,2,3,2,1)? Also is there a way to copy a route? Or maybe allow us to create routes then assign multiple busses to the route. Creating the route feels like less for us to manage and keep track of (it's also how it's done in real life).
- It would also be nice to set the shop price for a specific products type from one location (like rent). I know average price varies but when you have many shops finding and clicking each one becomes very problematic. Maybe we can set the % below or above average price if you can't do it by using a flat number?
- For those that don't play all day having the time refill in in 1.5 hours seems a bit fast. I'm at work all day so that puts me behind others with time to kill. This is natural but I would appreciate a little more eveness so it. Maybe refill evey 3-4 hours
Thats it. Again. You guys/gals are onto something good so keep it up.
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on the Stores and Energy subject... this is 2 things i also was thinking about the last couple days.
i have just over 70 Factories, and going threw each and every one of them to change products is annoying. having a way to select multiple Factories would save me from long process of switching things over 1 by 1 (say if i want to change 10 Factories to produce Glass, then another 15 to make Beer).
The new 5X Energy is Great, but i agree, we need possibly a Large Max Energy Pool. Perhaps Allowing it to fill upto 3x of what it is now would allow people who work or have to go out for the day or simply have to sleep to not lose so much potential energy... Most games give you a Maximum on Energy or Resource storage to last 6-12 hours on Average.
Your right on the energy. The speed is fine it's the max that feels to low.
I think you know, that you can change the product produced in factories in List of buildings.
I think we can not change it immediately, but I put it in our document with thing we will do it.
About the energy I answered to Eniola, so I am copying the text here: Problem is, that everybody plays the game little bit different and we can not set it perfect to everybody. I can say that there is not much players playing game from morning to evening. I am not saying the energy refresh rate is perfect and we were thinking about some special buildings, which will increase the energy maximum. And some other special factories, where you can produce energy drinks. But this is in our long term plan and maybe it will be solution for you.
Mark
Hi Eniola,
1. no problem, we will add the products for shops to the List of building.
2. we have in our task to add checkbox, so people will have opportunity to select how the bus will go: 1-2-3-2-1 or 1-2-3-1-2-3. The copying routes is interesting idea, I put it in our document with list of things we will do.
3. setting the price for all shops - we were thinking about feature, that will automatically adjust selling price to the best price. But this is something we will put into premium package. Will this be what you are looking for?
4. Energy - problem is, that everybody plays the game little bit different and we can not set it perfect to everybody. I can say that there is not much players playing game from morning to evening. I am not saying the energy refresh rate is perfect and we were thinking about some special buildings, which will increase the energy maximum. And some other special factories, where you can produce energy drinks. But this is in our long term plan and maybe it will be solution for you.
Have a nice evening,
Mark
Oooh, Energy Buildings and Drinks? Interesting. +1
Awesome!. Thank you for the quick reply. I think all your suggestions solve my problems. Thanks.
Nice guys keep doing a good job i believe in this company
Thank you, we are happy that you like the game and we know that there is lot of work ahead of us, but we want to create great game. So hope we will do it :)
Have a nice evening,
Mark
are you still expanding the maps / creating more part ??? I think the map are going to be full and some land are not even be used because of players that is not online for a month/year/forever.
Yes, every night the script checks if the cities are full on XY% (I do not remember the exact number) and if yes, the new city part is created.
We will add in next week script that will delete building for players in level bellow 3 and not playing. This will be the first step in deleting, we will continue to add more conditions later.
Mark
And by the way it's a great game, never had a game like this before. just like Mister Emanuel Perez said keep it up and make it grow
Thanks, we are happy that you like the game, every message with positive feedback motivate us to work more.
We have a document with about 200 ideas, so there is a lot of work ahead of us :)